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White Plume Mountain (Greyhawk Novels: Greyhawk Classics)

White Plume Mountain (Greyhawk Novels: Greyhawk Classics)

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Author: Paul Kidd
Publisher: Wizards of the Coast
Category: Book

Buy Used: $7.15



Used (18) from $7.15

Avg. Customer Rating: 4.0 out of 5 stars 32 reviews
Sales Rank: 678455

Media: Mass Market Paperback
Number Of Items: 1
Pages: 310
Shipping Weight (lbs): 0.3
Dimensions (in): 6.9 x 4.2 x 0.9

ISBN: 0786914246
Dewey Decimal Number: 813
EAN: 9780786914241
ASIN: 0786914246

Publication Date: November 15, 1999
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Shipping: International shipping available
Condition: Stained Edges;Creased Cover;Book Bent Or Slightly Warped Buy from the best: 4,000,000 items shipped to delighted customers. We have 1,000,000 unique items ready to ship today!

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Editorial Reviews:

Product Description
A remorseless ranger.
A sentient hell hound pelt with a penchant for pyromania.
An irksome pixie who sells intrigue and information.

Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain.



Customer Reviews:   Read 27 more reviews...

4 out of 5 stars A well written D&D novel   October 8, 2007
I enjoyed this novel because it succesfully immersed me in the DD atmosphere. No high literature here, but a lot of fun. I am a roleplayerand and think that Paul kidd managed to carry me right inside a D&D adventure. The characters are well portrayed and they grow up during the adventure. You end up loving them particularly the fairy. Thanks Mr Kidd!


3 out of 5 stars A niggling flaw...   October 13, 2006
 0 out of 1 found this review helpful

I checked this book out from my local library.

This is an average novel with a couple of bright points. The book hews well to the D&D universe, with a few innaccuracies that are pretty annoying. The characters are steretypes, as noted by other reviewers--the Justicar and Escalla are an odd couple, and neither are very attractive as people.
The combat cleaves to the D&D system, yet feels organic. The spells and magic are also accurate to the game.

For some reason, the churches of Bleredd and Geshtai are shown to be in violent conflict with one another...for no apparent reason. Both are True Neutral deities, although their portfolios consist of Smithing/Mining and taking care of water sources, respectively, there is no reason for them to engage in violent conflict. Their clergy being presented as proud and haughty is another matter entirely.

Secondly, the characters besides the Justicar and Escalla are described as having to leave large amounts of gear behind on the trail. This is a ridiculous situation in a world with several inexpensive space-saving magic items that would be provided to them for this important mission, that could hold as much supplies as they could possibly need for the expedition. These items are the most utilitarian and It is not a believable part of the story, it simply showcases the "superiority" of the main characters.
However, inside the Mountain, the Justicar and Escalla's lack of supplies is shown to be a minor detriment.

Also, there is a flaw in how the Justicar is able to tell what has happened to the main villain that makes no sense given the identity of the villain.

The sentient hell hound pelt Cinders is the most unique character in the book, and his exclamations are very entertaining. The idea of the Borg-like Overman was interesting and I would like to have seen more of it.

Overall, the book fits well with the D&D universe, with a couple of major exceptions. It will be entertaining to most people but will irk those who know something about the game.



5 out of 5 stars Great voice, humor, and action!   August 22, 2006
Paul Kidd delivers a dead-on hit for those of us who played D&D! The voice his gives his character is pure joy, fun, and intelligent.


5 out of 5 stars What a Ride!   June 5, 2006
Great book. It was one of the funniest books I have read. To mix fantasy, action, and wit is very hard to do. Paul Kidd cuts to the point and does not take up a lot of time building some fantasy world with a lot of un-needed info. The story is about the charters and they are as personal as they are funny. This is a great start to a great trilogy.


5 out of 5 stars Best three books I have ever read   December 15, 2005
 1 out of 1 found this review helpful

Paul Kidd's Greyhawk trilogy is simply the best trilogy of books I have ever read. I know, you're probably thinking, "What about Lord of the Rings? Or Chronicles of Narnia? Or Harry Potter? Or even the Bible?!?" Sorry, bub, Paul Kidd tops the list. Even though the characters and story are set in a far-off storybook land, I feel I can relate to the characters somehow. I love the feistiness of Escalla, the grumpiness (yet warm heart) of the Justicar, the fuzziness of Cinders, the drunk wisdom of Polk, the innocent shyness of Enid, and the courage of Henry. I love all of the characters and I was eager to turn every page and see what adventure lay ahead for the weary travelers. ....I always thought these books would make an incredible TV mini-series or even feature film (can you see Bruce Willis as the Justicar? I can). I can read these three books over and over; I never get tired of them. ...I am looking forward to Paul Kidd writing more about the Justicar and Escalla's adventures together (unless Wizards has the rights to these characters and won't let him...which would be quite a shame!)

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