Game Topix

 Location:  Home » Military Strategy Books » Ancient & Medieval Wargaming  
Categories
General Games Books
Board Games Books
RPG Books
D&D Books
Military Strategy Books
Fantasy Sports
Board Games
Wargames
Card Games
Subcategories
Paperback
Mass Market
Trade
Visit MiniatureWargaming for free wargames rules, paper figures, wargames painting and terrain tips and the ultimate wargames directory.

Discount Fantasy Collectibles

Visit TechQuarto for books on computers, the internet and technology

Discount Wargames Miniatures

Discount Munny

Discount Animation Art

Cheap Discount Laptops

Related Categories
• Textbook Buyback
Specialty Stores
Books
• General
Puzzles & Games
Entertainment
Subjects
Books
• Strategy
Military
History
Subjects
Books
• Medieval
World
History
Subjects
Books
• General
Antiques & Collectibles
Home & Garden
Subjects
Books
• Paperback
Binding (binding)
Refinements
Books
• Printed Books
Format (feature_browse-bin)
Refinements
Books

Ancient & Medieval Wargaming

Ancient & Medieval WargamingAuthor: Neil Thomas
Publisher: The History Press
Category: Book

List Price: $44.95
Buy New: $22.06
as of 7/29/2010 01:49 MDT details
You Save: $22.89 (51%)



New (16) Used (7) from $13.00

Seller: ---superbookdeals
Rating: 4.5 out of 5 stars 6 reviews
Sales Rank: 584821

Media: Paperback
Pages: 288
Number Of Items: 1
Shipping Weight (lbs): 1.7
Dimensions (in): 9.8 x 6.8 x 0.9

ISBN: 0750945729
Dewey Decimal Number: 793.92
EAN: 9780750945721
ASIN: 0750945729

Publication Date: February 15, 2008
Availability: Usually ships in 1-2 business days

Similar Items:


Editorial Reviews:

Product Description
Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.


Book Description
March with Alexander the Great’s Macedonians against the mighty empire of the Achaemenid Persians at Issus in 333BC! Experience the brutality of a Dark Ages struggle between Romano-British warriors and Early Saxon armies in AD495! Re-fight some of the bloodiest battles of the ancient and medieval worlds, using Neil Thomas’s fully illustrated new book. Neil brings an authentic historical perspective to wargaming, dividing battles into Biblical, Classical, Dark Age and Medieval sections, each with its own set of rules, battle reports, suggestions on deployment and extensive army lists. A must for novice and veteran wargamers alike, the book includes maps for each sample battle and a selection of color photographs.



Customer Reviews:
Showing reviews 1-5 of 6



5 out of 5 stars Nice Introduction to the Hobby   May 2, 2010
Charles D. Turnitsa (Newport News, VA USA)
Great introduction to Ancient and Medieval Wargaming, which continues to be a very strong topic of Miniature wargaming in general. There are a lot of rules already popular that have a large following, but not so much for the new comer, so this volume of introduction to the various sub-periods and rules and army lists for each is quite welcome. Plenty of inspiration for new comers, as well as a joy for old hands to read his design theory and army lists, as well as the history and coverage of tactics from a wargamer's perspective. A welcome addition to the shelf of any gamer interested in this period.


5 out of 5 stars Simple Perfection   March 9, 2009
T. D. Donovan (Columbus O.H.I.O.)
1 out of 1 found this review helpful

The perfect book for the jaded gamer. I had given up on this period and its all-encompassing rigid tournament based fiddly rules till I read A&M Wargaming. The basic mechanics are very simple and straightforward. What Neil does though, is he breaks down each distinct period (Biblical, Classical, Dark Ages, Medieval) by providing what is a vastly more simple, yet seemingly more accurate portrayal of the typical troop types and their interactions for that era. The players get to concentrate on making command decisions for the miniature army and not fighting over the rules.

Without a doubt they are simply the best introductory, multi-player, or convention rules availible. I encourage players and clubs to pick them up, and use them as a framework for their own home rules, adding just a little chrome here and there (command and control and expanded army lists really all that is needed) for the perfect set of Simple, Fun, yet eminently well researched and thought out rules.

Excellent Job Neil !



3 out of 5 stars Ancient and Medieval Wargaming   June 25, 2008
M. B. Hopkins (New Castle, DE USA)
2 out of 2 found this review helpful

Ancient & Medieval Wargaming

A good all-in-one rules set for miniature gaming in the Ancient and Medieval worlds. Lots of armies included and room for growth.

The rules are a bit dense and the formatting isn't very intuitive, but if you have a background in gaming generally and miniature gaming in particular, Ancient and Medieval Wargaming may well be just for you.



5 out of 5 stars Wow! Simple, not simplistic.   April 20, 2008
Mark W. Walton
7 out of 7 found this review helpful

Mr. Thomas Ancient and medieval Wargaming is about as good as it gets in wargames rules. The general period is subdivided into 5 sub-eras, all of which share generally similar mechanical rules. Around this frame the real joy of the book is constructed - period detail that is sensible, and dozens on dozens of army lists. What makes this combination different is that the rules can be easily understood by anyone, and yet there is considerable complexity - a complexity that comes from decision making, not rules generated minutia. You may wonder about what to do next, but you'll have no problems with 'how to' do it next. Likewise the rules make it plain that these are game rules - not simulations. It is refreshing to have a specific and carefully defined victory, not a 'We'll play until we're tired, or until our wives clear their throats one time too many...' In these rules there will be a winner and a loser in about two hours.
I've been a miniatures wargame for more than thirty years. This is the best twenty bucks I've ever spent!



5 out of 5 stars Great Book for Older Wargamers & Newbies.   February 16, 2008
S. Nelson (Sesser, IL)
7 out of 7 found this review helpful

This book is great, I have dumped all my old wargmes rules and now am using this one extensively, it is simple enough for me to remember how to play when I like, unlike all my other sets, which I seem to have to re-read over and over again before being able to play again but not with this book nor his previous book Wargaming and Introduction, which is a very good as well, hope to see some more from Mr. Thomas soon I hope. Get this one if your tired of re-hashing complicated wargames everytime you wanna game.

Showing reviews 1-5 of 6


Gaming News

Legal and Privacy
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
Powered by Associate-O-Matic