Trouble Board Game | 
enlarge | Brand: Hasbro Category: Toy
Buy New: $13.95
New (10) Collectible (4) from $10.69
Avg. Customer Rating: 80 reviews Sales Rank: 386
Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 9 years Shipping Weight (lbs): 0.8 Dimensions (in): 2.3 x 10.6 x 10.7 Legal Disclaimer: choking_hazard_small_parts
MPN: 004658 Model: 4658 S5 UPC: 032244046582 EAN: 0032244046582 ASIN: B00000DMFN
Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: BRAND NEW, Unopened in FACTORY Sealed package!!! Includes Free shipping upgrade to USPS Priority Mail w/ Delivery Confirmation!!
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| Features:
| • | Board game for 2 to 4 players | | • | Be the first player to send your four game pieces all the way around the board | | • | Pop-o-matic automatically tumbles dice when pressed and released | | • | Ideal travel game | | • | Game's simple design makes it easy for new players to jump right in |
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| Editorial Reviews:
Amazon.com Review Trouble is a board game with a simple concept: Be the first player to send your four game pieces all the way around the board, moving spaces determined by rolls of the dice. The "trouble" of the title comes when an opponent's piece lands on a space occupied by your piece, thus sending yours back to the beginning. Parents will likely remember the game from their youth, or at least remember the game's signature gimmick, the pop-o-matic dice roller. The Pop-o-matic is a dome-shaped clear plastic housing for the dice in the center of the board game that automatically tumbles the dice when pressed down and released. This feature, plus the board's plastic slots that hold the game pieces in place, make Trouble a perfect travel game--car or boat motion won't upset the game's progress. It is indeed satisfying to press, slap, or pound the pop-o-matic. It's strong enough to withstand the frustration of the losing player(s). The game's simplicity makes it easy to jump into without elaborate explanations or practice games for new players, but it's utter lack of strategy will likely limit interest to just a few rounds. --Porter B. Hall
Amazon.com Need an icebreaker? Want to work out some aggression without shin guards and helmets? Popomatic Trouble, Milton Bradley's classic race-and-chase game, is guaranteed to bring out your competitive side. Try to outstrip your opponents as you race your pawns around the colorful plastic board to safety. Should you have the good fortune to land on a space occupied by another player, you can send him reeling back to start, where he must wait for a six to pop up (literally) on the capricious dice bubble in the center of the board. Once liberated, your foe is free to reciprocate--now you're in Trouble. The crystal ball on which the fates of all rest, a.k.a. the Popomatic Dice Bubble, is the genius behind this game, and is one reason it has become a classic. Encased in its bubble, the die never goes flying, rolls off the table, or gets lost. Simple to learn and exciting to play, Popomatic Trouble is a game that never loses its thrill. Popomatic Trouble is for two to four players. --Julie Ubben
Product Description It's the classic race-and-chase game with the PopoMatic die-rolling bubble! Pop the bubble and hop your pegs around the track. Land on an opponent's peg to bump it back home! But don't you get bumped back, or you're in Trouble! Keep poppin' and hoppin' to get all 4 of your pegs to the finish line first, and you win! Trouble includes plastic game unit with PopoMatic die roller, gameboard, 16 plastic playing pegs, and 4 rubber feet.
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| Customer Reviews: Read 75 more reviews...
Trouble Game no Trouble January 6, 2009 We bought this to keep in our house when my 6 year old granddaughter visits. She already has this game at her house. She loves the game and it is an excellent one to teach children the thrill of victory and the agony of defeat of board games. Simple to learn. Fun for all to play for two to four players. Self-contained, portable and Inexpensive.
Hours of fun January 2, 2009 My five-and-a-half year old son received this game as a Christmas present and, hands down, it beats anything else that he received. He wants to play it night and day. To stir things up a bit, we've created our own new rules, such as "you have to move backwards for 2's," or "you can switch places with another player for 4's" and it makes the game even more fun and interesting.
Trouble ... it's an oldie but a goodie!
great for young players! December 30, 2008 I bought this for my 6 year old for Christmas. Based on the same strategy as "Sorry", this game is easier for the very young to play. The game is intended for ages 5 and up, but I bet most 4's could play and probably even 3's would enjoy it as it could be used for learning to count, number recognition and color recognition. The dice popper is hard to push sometimes, but an older player could assist hand over hand. Overall, great game for family time!
Another cheaply made toy. December 30, 2008 Like most of the other reviewers said... this game is made poorly. All it is is a piece of flimsy plastic with a cutout cardboard tucked underneath it which is "secured" into place by 4 white pegs (which fall off for that matter). They could have made it a lot better.
Danger! May not be as much fun as you remember! December 11, 2008 Trouble is basically the same game as Sorry! or for that matter Candy Land and Chutes and Ladders. In any of these games, the game can take an exceptionally long time if you or your pieces keep getting sent back to the beginning. In any of these games, a cheating or difficult child can make a long game feel intolerable. By the time my 4 year old hits the zone when he can play this game without cheating or otherwise driving us crazy...my 7 year old will be 8 or 9, and will she still be interested? Perhaps.
Anyway, the point of this review is a warning -- if games in this category (go backwards/forwards based mostly on luck) are not working for your child yet, i.e. and the cheating or not getting it and resulting acting up is driving you nuts, dont buy this one. You might think maybe it will be better, based on your fond memories. Its not better. Its the same basic mechanic, and takes a good while to play.
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